Curriculum
5 Sections
17 Lessons
12 Weeks
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Module 1: Introduction to Game Design
3
1.1
What is a game? (Story, characters, goal)
1.2
Types of games: puzzles, racing, adventure, etc.
1.3
Planning your first mini-game with a storyboard
Module 2: Meet Scratch – Coding Made Fun
4
2.1
Exploring the Scratch interface
2.2
Moving characters with simple code blocks
2.3
Making things talk, spin, and jump
2.4
Using sounds and background music
Module 3: Animation & Interaction
2
3.1
Animating characters (sprites)
3.2
Coding simple logic (if-then rules)
Module 4: Building Your Own Game
3
4.1
Choosing a game idea: maze, racing, or platformer
4.2
Creating levels with obstacles and goals
4.3
Customizing your characters and scenes
Module 5: Play & Share
5
5.1
Testing your game and fixing bugs
5.2
Playing each other’s games in class
5.3
Uploading to the Scratch gallery
5.4
Uploading and managing code on GitHubCopy
5.5
Collaborating with others on GitHub (basic pull requests)Copy
Game Development for Kids
Curriculum
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